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How to Create Progress bar in Unity 3D

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In this post, we’re going to see the implementation of the progress bar in Unity 3D and its different types. Before processed have a brief on the Unity 3D progress bar.

Progress bar in unity 3d

A progress bar is a graphical element used to display the progress of an activity. Such as progress loading, file transfer, file download, and installation. The progress bar supports two modes to represent the progress, determinate and indeterminate.
Different between this two-mode is determinate having a determined percentage from 0 to 100 or something related to a start and end value, and indeterminate progress mode doesn’t have any defined value to end the progress bar, it will load still the process success or failure result returned.

Determinate Progress bar

The Determinate progress bar is mostly used to show the progress percentage of any activity. It mostly accompanied by a textual representation of the progress in a percent format. Sometimes this progress bar will be used without any percentage textual information.

Indeterminate Progress bar

The Indeterminate progress bar is used when there is no defined time or percentage to end the progress. It will end when particular progress is completed. Both the Determinate and Indeterminate progress bar support circular and linear progress bar.



Linear Progress bar in Unity 3D – Determinate Progress bar

To create a Linear progress bar create a new scene. Right-click in the Hierarchy window and select Slider under the UI menu.

linear progress bar in unity 3d - overflow archives
Unity linear progress bar UI – overflow archives

It will create a linear slider in the scene view as shown below.

linear progress bar in unity 3d - overflow archives

This linear slider fill value can be changed from the inspect window of the slider UI. The fill value ranges from 0 – 1 or 0 – 100 depends on the minimum and maximum value in the inspect window.

linear progress bar in unity 3d - overflow archives
unity-slider-ui-inspector-window – overflow archives

Also, the slider UI has different directions as Left to Right, Right to Left, Top to Bottom, and Bottom to Top. The flowing image will give you an idea of the different directions of the slider UI.

linear progress bar in unity 3d - overflow archives
left-to-right-linear-slider-ui-unity3d-overflow-archives
linear progress bar in unity 3d - overflow archives
right-to-left-linear-slider-ui-unity3d-overflow-archives
linear progress bar in unity 3d - overflow archives
bottom-to-top-linear-slider-ui-unity3d-overflow-archives
top-to-bottom-linear-slider-ui-unity3d-overflow-archives
top-to-bottom-linear-slider-ui-unity3d-overflow-archives

If you like to change the aesthetic of the slider, then expand the slider component in the scene window. Here you will find the fill area and handle elements. All the elements contain an image view, the color of each view can be changed. Also, it is possible to change it to custom images as need in the inspector window.

slider-ui-overflow-archives
Changing the Linear Progress Bar Value

By default the slider UI has the method to change the fill value. The slide Handle support sliding function and it update the fill value based on the slider position.

Alternatively, we can update or change the slider fill value from a script. To do that create a C# script with a variable to hold the slider component. Then update the fill value for the slider inside the script.

Create a C# script as mentioned above, and attach the gameobjects. Now play the scene and you will see the slider value increasing by 10 percentage.

For Circular progress bar in Unity 3D please read here. Happy Coding!

Tags: circular progress barcreate progress barcreate sliderhow to create progress barhow to create slider in unityin unitylinear progress barprogress barprogress bar in unityslider in unityunity 3dunity 3d for beginnersunity 3d tutorialunity tutorialunity tutorial for beginnersunity UI

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